I kinda disagree, I hate too-spicy drops - Dying basically instantly because of nothing more than luck is kind of irritating. I prefer to go to medium spice drops - A good Korai or Jalfrezi, rather than a serious Vindaloo. Being shot down unarmed and alone doesn’t make you better, being able to get in a fight with at least a gun makes you better. Trust me, I don’t need to practice dying, I’m quite well practiced as it is.
Also, Anteater tales from Yesterday:
First Duo win for anteater, Zergy and myself. We dropped quiet, intending to get a vehicle and roll out to places uninhabited, some folk drop with us. I grab a pistol from a shack, zergy gets punched down, and I burn down his assailant, get him up, We sweep, grab some guns, and move on to the next place to loot more and heal up.
We end up in another complex down the road, and I see a firefight behind us - I let one team kill their guys without incident, and then start putting fire over the hill with an AK, put them both down. We rob their gear, rob their UAZ, take off for a nearby crate.
We arrive, Zergy grabs everything(Ghillie, M24, scope, some other assorted gear), JUST as three other teams show up and start shooting us from different directions, so zergy lobs three smokes, and we take off, UAZ on fire, we get it over the hill and abandon it. We run on toward the circle, we’re getting pretty low on opponents - I drop one, but his mate gets me, his mate dies outside the circle.
Zergy sneaks in to the circle, and it becomes a game of cat and mouse, until it gets to the smallest circle - he spots one of the remaining team, burns them down, as his mate lobs a smoke for cover. Zergy lies in the smoke, we’re there, pucker factor 500 as we’re desperately trying to find the last guy. I mention offhandedly “Huh, was that movement in the bush?” Zerg doesn’t even hesitate, just empties a mag right into the bush, walking fire left to right, gets the kill, wins the game.