Sounds great. That mansion’s gotta be in the middle of nowhere, though. Also, take a look at compounds. They are better at being communes than mansions are.
I’ve been thinking more about this. Some things I think saltybet did great:
Short “turns” to keep interest high - the next match is starting in like a minute
Even if you zero out, you always get bailed out salty bucks to get in the game
Both of those wouldn’t inherently be true for SaltGDQ.
Mitigating the above:
Tough - sometimes the marathon is just slow. Also a player might have multiple wagers pending, and bets with a longer horizon (e.g. kill/save) won’t pay out for a week. If you go all in on Kill on Monday, you’re just twiddling your thumbs for 6 days
But you could use a similar salt mines setup. Hit zero balance (even if you have other bets in play that might win) → get 5 salty bucks immediately. Probably only allow players to bet once per item then
Cons of this setup:
Running it would require a lot of manual intervention. Creating bet opportunities, marking which side won, etc
How to reward people that bet early, relative to latecomers with more information? Or don’t, and players just have to deal with it
Pros of this setup:
Once people figured out the relative fighter strengths, saltybet got kind of predictable. Seems unlikely GDQ will have that problem
As a consequence, Saltybet eventually got to the point where high rollers would collect basically the entire winning pool every match. Could reset everyone’s bankroll every GDQ to mitigate the small fry getting steamrolled constantly
Questions:
Payout structure: use the same as saltybet (i.e. winners take money from losers based on % of the winning pool)? Use a sportsbook structure where the house has infinite money and everyone bets against odds determined by the house? Something else?
Hide the current odds during betting like saltybet does? Or show them to bettors?
Learn from real sports betting. They have already solved a lot of these problems. Bored because the only thing you bet on is who wins/loses the game? Well, they solve that by letting you bet on all sorts of crazy long and short term shit. Bet on the next pitch. Bet on the result of the next at-bat. Bet on which team scores next. Bet on whether the next score will be a touchdown or a field goal, regardless of team. So on.
Everyone going to the bathroom, especially for number two, is taking out their phone. Usually we end up playing a short game like Neuroshima Hex, or just catching up on our doomscrolling. But what if we could use that time in a better way? I’m thinking something along the lines of chat roulette, but obviously without audio or video. You get connected to someone else who is also pooping for a quick text chat.
Sure, people could use the app when they aren’t in the restroom, and it’s basically impossible to do anything about that. But there is one set of protections I thought of to keep it at least somewhat honest. Your chat is time limited, so you can only talk to the person for a few minutes, then that’s it. Also, limit people to 1.5 chats per day. If you want to waste one of your limited chats when you’re not on the toilet, go for it.
Obviously there would be various reporting mechanisms in place. Any awful people would just be perma-banned. If you get a chat that’s awful and you have to report someone, you get that chat back, and another one on the house. Chats are text + emoji only, so we don’t have to worry about jpgs or anything. I don’t even think we allow URLs, which should avoid lots of spam/phishing problems.
Anyway, I already thought of a name for this app. I wonder if you can guess it.