PAX South 2019


#21

I am in planning mode for 2019 anyone want to split a hotel room?

Update: Room has been acquired in the Contessa will do 2-3 additional people if anyone wants to split.


#22

I booked flights. I’ll have to check my records, but they might have been the cheapest ever? Maybe because I didn’t pay $60 for the privilege of picking my seat.


#23

Seems like this South they’re trying to do some kind of ARG.

5 votes and 2 comments so far on Reddit

Also that True Dungeon thing is doing something different. You can still wait in line and get a free experience, but it’s just a 24 minute demo. They are also doing 2 hour adventures, but you have to pay money for tickets in advance. No waiting, though.

Not sure how I feel about this.


#24

Pre PAX gaming anyone?


#25

I’m OK with it. But, there’s a line.

Right now, the line is somewhere like:


Big installation event with extreme participation limits and significant scale
THE LINE
Workshops (exception for materials)
Main Events
Panels
Gaming Areas
Expo Hall
General PAX
etc…


#26

In this case I’m actually not so concerned about the PAX go-er who has to buy a ticket to do the dungeon. I’m more concerned about the person who only wants to do the dungeon being forced to buy a PAX South badge AND a dungeon ticket.

Even though I don’t care at all about this dungeon thing, I think it’s cool that South has its own popular special thing the other PAXes don’t have. I kinda hope they don’t bring it to other PAXes.


#27

True Dungeon is using PAX’s space, so I’m not sure what’s the problem. Works the same way at Gen Con, although there’s no free preview version there.


#28

Call me when PAX is selling out.

Also, unlike the youtube streamers, this is the kind of thing where a person who bought a PAX badge just for the dungeon is highly likely to at least explore the rest of PAX.


#29

The problem is that GenCon is no good, and PAX shouldn’t emulate it.


#30

This is exactly how TD ran at South last year. The first year was demo-only. The big difference this year is that the adventure tickets went from $30-something to $50-something. I took a crew of 10 Enforcers through last year and while the game itself is a bit janky, it was a fun team experience. No way I would ever go in at north of $50.


#31

They’re up to 10‽ It used to be 6, then it got rough with 8.


#32

Yup, they sell 10 tickets per session. As much as it sucks to have to coordinate that many people on a run, the only thing worse would be not buying out the run and having randos join.


#33

Once, I was that rando, and it turned out fine. And once, the rando joined us. He was a True Dungeon collector with binders of tokens who loaded us up with amazing equipment for the run.

And once, I was part of a group that had one player ask to leave during the run because he wasn’t having any fun, and leave he did.