Good to know. I usually circle back within a month or so to watch PAX stuff after the con. Sounds like I’m safe.
That is fine. I bought keepvid so anything that is remotely interested I tend to grab just in case.
I’m glad I was hidden behind the cutout.
I played Bus a year ago and loved it. It is definitely (retroactively) worker placement, but with weirdo mutations that no other wp game has used since. You can place as many workers in a single round as you want, but you have a fixed number of workers for the entire game. The game ends when only one player has workers left, or when the ‘stop time’ action has been taken a certain number of times. There are only 8 actions, they are always executed in a fixed order after everyone has passed, each individual action space is LIFO, and they’re mostly things like “place 3 roads on the map” that have intense butterfly effects on your long- and short-term planning.
I’m super tempted to spend more money than I should on an ebay copy.
Edit: How the hell did that monument get on the board in the T&E picture. And some crazy shit would have to happen to remove the starting tile from the lower central space next to it.
Actually, engineering a situation where 1) a starting tile gets removed, and 2) it’s not a terrible play sounds like an interesting challenge.
The “#1 on BGG” discussion around Puerto Rico, there have been 6 previous BGG #1s BoardGameGeek
- Gloomhaven
- Pandemic Legacy
- Twilight Struggle
- Agricola
- Puerto Rico
- Tigris and Euphrates
- Paths of Glory