I really like A Fake Artist Goes to New York. Very easy game to teach and had a lot of fun with a group of 8 for it. I also picked up Startups at the last physical Pax Unplugged at their booth but pandemic settled in before I had a chance to play it with my normal group of hardcore boardgamers.
Having some hard flashbacks on this one.
Stellaris IP based legacy 4x boardgame, I am interested.
Here’s the actual kickstarter
Asmodee continuing to merge the tabletop world.
I am especially liking the looks of the last two games here, Mana and Kamon.
Wrong thread my bad
Good video, I think the crux is that Catan is marketed and viewed as a “family game” by the publisher and wider game community and they have a vested interest in keeping that simplicity and approachable-ness over having an extremely clear and precise rules implementation like MTG.
That literally has nothing to do with it. If they thought that competitive play would somehow harm the marketing of Catan, they wouldn’t be holding $1000 tournaments to begin with.
Yeah, it is written just vaguely enough and then the exchange with the community person was way too mealy-mouthed. Just state the clarification of the rule explicitly, don’t hide behind “we would rather you did not do that” or “that is not recommended.” Say whether or not the action is legal according to the rules or not. Always, regardless of a home game or a tournament, the rules should 100% be clear and consistent.
Watched the video. This seems like it should be completely 100% legal.
Taken separately, both trades are legal. The rules shouldn’t change just because they were executed back to back.
This is what I was thinking. If they Don’t approve of it they need a rule of only one trade between two specific players per turn or eliminate nonbinding verbal agreements (which is also kind of bonkers to have codified)
We Oath’d. What an Oath.
I’ve been reading a bunch of article about how shipping and storage prices have just exploded in the past year because of the pandemic. I knew it was bad, but I didn’t realize just HOW bad it was:
Board game publishers don’t expect shipping woes to end soon | Dicebreaker
“We are seeing approximately six times ocean booking rates as of now,” Britt told Dicebreaker via email. “The indication I’ve gotten from our shipping agents is that we should expect pricing to remain very high for the rest of the year and perhaps beyond.”
"In a typical year we would pay US$5,000 (£3,600) per container in the weeks surrounding late January. We bid US$19,000 (£13,750) for a container and did not get one. That was the moment I knew we were going to have a problem,” he said.
“V-Commandos publisher Triton Noir chose the latter, updating the Kickstarter campaign for its upcoming board game Assassin’s Creed: Brotherhood of Venice to announce that backers would be asked to pay additional shipping costs on top of their initial pledge. The July 19th post contained a graph showing that the initial total freight estimate of US$34,500 (£24,900) calculated in March 2019 had risen to US$218,200 (£157,800) in July of this year.”
If shipping/storage prices remain this high, I wouldn’t be surprised if a lot of smaller publishers fold, or just stop producing games for a while. Hopefully this situation resolves itself.
Kickstarted games are screwed though.