Video Game Hype Thread

HECK YESH

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Hack n’ Slash with tile manipulation? Looks funky as hell (pretty too)

How have I not hear about this game before now???!!!

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Saga Frontier remaster is… basically the same game. But the new game + makes it really easy (or really hard if you want) if you just wanted to speed clear through all the different character stories.

Dragonriding MOBA! Dragonriding MOBA!

I’ve put some hours in now this game is a banger.

Comes out tomorrow:

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This looks incredible. I can’t believe that no one has made a REVERSE citybuilder before, but this looks fantastic. I love that at the end of the level, you actually destroy your buildings leaving the landscape completely natural:

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The Sun God would like a word with you

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I love Okami as much as the next person, but I don’t think anyone would argue that it’s a citybuilder.

@Churba I’ve never heard of Demolition Company before, and while it looks cool, it’s not really a reverse citybuilder either. You may be destroying cities, but you’re not replanting trees and revitalizing the ecosystem.

I’m not suprised, I just really like weird, jank sim games for some reason. Even I don’t know why. But still, I don’t agree, the opposite of a City builder can be a City Unbuilder, replanting trees and revitalizing the ecosystem is simply a different part of the same process. Demolition company is ripe for a sequel, is what I’m saying.

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I’ve had this in my wishlist since I don’t know when:

I’ve been waiting for this one to get out of early access.

I bought Hardspace: Shipbreaker a couple of weeks ago. It is a fun concept, but quickly becomes repetitive with the same ships and approach to dismantling them over and over. There is a progression system where you earn money & experience to upgrade your gear to make it more powerful, longer range, more accurate, etc… Looking forward to seeing what all they add to the game over time.

The world they propose that you exist in is… laaaaaaaaaaaaate stage capitalism and you are at the wrong end of that system, so the story is kinda too real.

This sounds like my policy of avoiding early access is correct in this case.

I found if you are making your work order goals you get enough XP to level up your tools to new abilities fairly fast and also as your certification level goes up you unlock new ship types that can get pretty interesting in the risk/reward for decomming them and require some interesting strategies.

this looks wild