I think what Rym is really looking for is Go.
I could spend the rest of my life just playing go, and experience cradle-to-grave progression to mastery.
Or, I can get this many dozens of times with other games.
James Nathan is a national treasure.
I just had a thought, and you can tell me if it’s a dumb idea.
Ticket to Ride x Hanabi
Everyone works together to complete their routes, and if they all get completed, it’s a victory.
Each player has their hand backwards like in Hanabi, so everyone else can see your hand, but only you can see your route(s). So you might have a route but if another player completes it, it still counts. What I haven’t figured out yet is the mechanic of drawing cards and what information can and can’t be shared. It could be that trying to explain where on the map to play your trains is too complex.
Is this something that has legs?
I can see where you are going with this, but it will require a lot of changes to work. You have to replace the card economy with the information economy.
TtR Team Asia has information economy, but it is a partnership game not a cooperative game. Partners share routes and trains, but you can’t share the contents of your hands… unless you spend an action to do so.
Jeremy and I went to this small board game swap meet , where we got a table for like $30.
It was good opportunity to get rid of the games we really no longer wanted.
Here is our table in the beginning:
It was like a 6 hour event. Here is our table at the end:
And here is what we acquired:
We mostly got these games from trades where I feel we got the better value, so I’m happy. Got Spring Meadow for $15 so that made me happy. Looking forward to playing most of these games.
Nefarious is pretty fun. Glad to see it got a reprint.
Oregon Trail is possibly the worst modern board game I’ve played. I would have weeded it out with a single review but my cousin bought it on a whim and I humored him. It’s a complete disaster.
That was the game were I died of Dysentery on turn 2.
So just like the original game?
So in case people missed it two games are currently doing kickstarters for new expansions:
and
I highly recommend these games if you don’t already own them.
WTF happened to this game? Insanity.
I know you’re speaking rhetorically, but I’ll give you a literal answer:
Rivalry adds new homeworlds, tiles, and two modules that can be used separately or together.
New tiles are just new tiles. Nothing major there.
The board (probably what’s triggering the sense of excess you expressed) is for the Deal Game. When playing with this module, there is an additional 6th phase, which can be called just like explore, settle, etc. Each worker you activate in the deal phase interacts with that board to set up deals (or trade routes, whatever you prefer to call them) which allow you to trade one type of resource for another. Once the deal has been proposed, the trades can go in either direction (eg. trade blue dice for victory points, trade settled worlds for a 6-dev from the bag etc). It’s conceptually similar to some of the ideas introduced by Brink of War in RftG, which allowed players to search for cards that meet certain criteria, although the deal game is more interactive and there are benefits to be gained by joining deals proposed by other players.
The Orb Game gives each player a customizable die like Dice Forge, which is rolled along with your other dice. The Orb Game also adds a 6th phase which is used to purchase new faces for the customizable die. It also adds an additional turn or two to the game by altering the game-end triggers.
If you play with both modules, then the workers in the 6th phase can be used for deals or orb actions.
Huh… if there’s a story there, I don’t know it. Sounds like a warning shot, but I don’t know who they’re aiming at.
There’s a reddit thread and Stegmaier is commenting in there.
People seem to think it’s due to retailer frustrations with regards to Wingspan orders. They order X copies. They receive X-Y where Y > 1 copies. They see copies for sale on Amazon. They are mad. They make up stuff to tell their customers, blaming the distributor and/or publisher. etc. etc. The kind of crap that always happens with the unsophisticated distributor and retail network with regards to nerd stuff.
I just watched Rym and Scott’s video on how to win at Carcassone. During the talk, they mentioned that there’s a lot more strategy with the Inns & Cathedrals tiles. Have you guys talked or written about those strategies anywhere else?
Word is the new stock comes out next month.