Tonight on GeekNights, we review Cédric Millet's Meeple Circus. It's a stacking dexterity game that doesn't have some of the fundamental problems of games like Villa Paletti or Jenga, and it captures the component stacking ways of basically everyone who's ever played tabletop games.
I’ve hated it since Tribes, which was kind of a huge bummer for that game because there were never any other modes being played. I loved the game but I always wished people played anything other than 2fort.
I liked it in Tribes, but that’s because the game was practically built around it from the ground up. I don’t mind it as a mode, but you kinda have to at least partially build the game for it, just arbitrarily jamming it into any and every game doesn’t work out.