GeekNights Tuesday - Bloodstained: Ritual of the Night

Tonight on GeekNights, we review Koji Igarashi's Bloodstained: Ritual of the Night. It's a fantastic addition to the Metroidvania genre, though it suffers from technical problems on the Switch.

In the news, Overwatch takes an even heavier hand with cheaters, Overwatch League moves to a division format with some local home games, Civilization VI play-by-cloud has a lot of issues (try Giant Multiplayer Robot or Play Your Damn Turn for now), Fortnite joins the list of games banned in Jordan, and people will do anything to avoid grinding in Destiny 2.

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Things of the Day

Episode Links

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https://www.patreon.com/posts/28433952

I think Hollow Knight deserves a much fairer shake than you gave it in this podcast. That game has an absurd amount of polish for an indie game. It definitely focuses more on platforming, combat, and story over itemization, but IMO it’s the besr indie medtroidvania to date.

I think Hollow Knight is severly overrated. I played it for several hours. It does have more polish than many other indie games, but ultimately frustrated me into giving up.

I dont know what to tell you other than i disagree. It certainly has much more challenges available if you want to master the game, but I didn’t think completing the game was harder than any other vania

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There are definitely lots of challenging bosses in Hollow Knight that ask player to actually learn them and there is no real leveling system to be able to grind your way to be overpowered like on more Symphony based examples of the genre. Heck I’d wish there wasn’t even the little character growth it has, as it’s easy to get in areas where enemies take too long to kill unless you have upgraded your sword.

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Looks like the patch is going to fix everything with the map, which is great.

They are nerfing my favorite weapon and favorite shard. Guess I did a good job of picking the OP loadout.

How much they fix performance remains to be seen.