I was going to remind @apreche I am the ultimate chaos of sandwich definition.
Itâs not a rule of the game. Nobody is forced to role play. It has no effect on the game state or the game outcome. Itâs just a thing we do.
Brick for wood? I use cave man voice while I eat sheep. Ook Ook.
I remember the last time I tried to play D&D at a PAX.
I came in expecting to role play. They put us in a dungeon to fight some monsters, and then fight some different monsters. Zero non-dice-interaction of any kind. The other players had might as well have been bots.
Have you heard of freeform? Tabletop roleplaying without any rules. By your definitions that would be impossible. And still it isnât. We humans are not machines, we donât need strict algorithms to work and that goes to our games too.
Ya know what you should add to some of your panels, if itâs not already there. Ya know what Gary Gygax was playinâ while he was writing the OG D&D?
War games.
The Alan Turing of dnd is some grognard war game. The Seymoure Crey was dnd 1.0
You can still see the last vestiges with itâs grid and ranges and projectiles and armour values. On and on it goes.
Convention D&D is admittedly like the worst D&D anyway. Same deal with those local gamestore âD&D adventuresâ or whatever. âIâ personally could run a great D&D one-shot, and friends of mine have as well, but the entire meta-goal around that sort of thing is just generally trying to solve the wrong problems with the wrong tools.
This wasnât even like âthe evil wizard give his speech before you kill him.â
This was literally just killing guys, then killing guys. No reason to kill them. Nothing. It wasnât even the thinnest layer of anything.
ânon-weapon proficienciesâ
Oh I am aware. Guess what? Thatâs super intentional. They want it to be locked down. They want to remove the âvariableâ of the GM and much of the player.
I mean though, Imagine Rymâs con dnd scenario but with the twist that instead of playing dnd, theyâre playing some grognard war game.
Then youâd probably be happy there were no speeches, no bullshit getting in the way of digging through the binder for the armour value of a tank against small arms battalion fire.
Thatâs what some people want, they want the wargame embedded in the rpg. Some would even argue that thatâs most of it, (I mean look how much of the character sheet is devoted to⌠(preaching to the choir))
Whatever, let people enjoy their games however they want.
My experience with Starfinder/Pathfinder is that itâs very task orientated. "Go here. Mess with things until you get that âWait, What?â moment and then have your big set piece encounter with the boss.
However, If you have the chance to run in the Starfinder episode âStarsugar Heartloveâ I highly recommend it. Itâs much more lighthearted and goofy, which leads to better roleplay than grimdark series.
I havenât played DnD or Pathfinder in almost a decade. At this point, I really just consider them very customizable board games.
Hence, Iâll skip cutscenes in a lot of games.
So Iâve put a few hours into Apex. Iâm enjoying it. Skins are overpriced, but that just means I wonât bother with them. The game seemed a little opaque at first, all these weapon mods, some weapons are absolutely better/worse, didnât know the ropes, thought the closing circle was instant death, etc. Itâs nice that itâs so fast when you fail, but still pretty epic when you win. It could definitely use some practice mode/tutorial/firing range etc.
It does have basic tutorial with firing range that you have to go in the first time you launch the game. Though it would be nice to have access to that firing range bit without having to go through all the tutorial bits that come before picking up a gun and shooting it.
And it doesnât explain too much about basic concepts of the genre, like the circle and such, probably assuming that at this point everyone knows whatâs up.
Yeah, I felt that was missing several things. It didnât take you through weapon mods, equipment, inventory management, gliding/flight, or let you test other characters.
The good news is the number of weapons is relatively low, and there are definitely some standouts among the categories. But yeah the mods are sort of weird discovery. Like the Peacekeeper mod can make you charge your blast. A lot of the other attachments donât really deviate that much from a Call of Duty or some other such game. Most attachments increase stability, scopes are pretty self explanatory.
I sort of already knew about the circle but I remember in PUBG initially being very afraid of being outside of it. Then learning from a friend that the damage only increases as the match goes on, and you can survive pretty easily being outside of it the first couple contractions.
Inventory management is one of the things in this game that they handle super well. You should basically always trust what they say when going to pick things up, and you rarely need to open your inventory.
Tetris 99 is really good and free for the switch (if you bought the online) it is well worth a good amount of plays.
finally played through Doki Doki Literature Club and now I feel like a chump for disregarding it for so long. Iâm also amused by how absurd the Youtube theories about what kind of horror game it actually is get, despite the fact that Iâve yet to see anything touching on how itâs a pretty blatant critique of the dating simulator as a concept
Thereâs very definitely some commentary on parasocial relationships in there as well.