1x Flash Point: Fire Rescue
1x Arkham Horror: The Card Game
1x Ticket to Ride
2x For Sale
2x Fuji Flush
1x Bohnanza: The Duel (new)
1x EXIT: The Game - The Pharaoh’s Tomb (new)
1x The Grizzled
1x Legendary Encounters: Alien
1x NMBR 9
1x Okey Dokey
1x Guns & Steel (new)
On July 4, we played a game of 1846 where I was able to execute a successful train handoff for the first time. Someone should have started the C&O, but no one wanted to - I started the B&O to buy a train and create a route for GT, and I won for the first time with only four corporations floated.
We also made another attempt at Arkham Horror: The Card Game, now that all three of us have constructed decent decks. I’ve been enjoying AH most as a 3p game, even though you need two core sets.
On Friday, we played Bohnanza: The Duel (interested, need to play more) and Guns & Steel (satisfying planning, but don’t need to own it)
We had (game-curious) company for the weekend, and used the shotgun approach to see what they might enjoy. Some games went over better than others - Flash Point, The Grizzled, and Mysterium were winners. They even bought Flash Point while they were here. I suggested a few card games after I learned they were a lapsed M:tG player, but both Dominion and Innovation got strong negative reactions along the lines of “let’s never play these again.” Dominion was my gateway from Magic to hobby board games, but you can really never tell!
We also played EXIT - The Pharaoh’s Tomb, which is our fourth escape room game. 70 minutes, 10-20 of which was variations on failing to input the correct answer we already knew. Most of that is my fault
Now I have a second big box of Japanese games to play through (Emperor’s Choice), and the Innovation: Deluxe KS is arriving today. Between the holiday and the weekend, it’s been a lot of gaming for a non-convention week.