Rare Game Mechanics - PAX Unplugged 2021

Rare Game Mechanics
PAX Unplugged 2021

Some game mechanics are common. Drafting cards. Rolling dice. Choosing actions. Worker placement. They are used in many games for a variety of reasons. But what about the weird ones? Ever play a game with a Rondel? Experience the glory of a 'Promise Cube?' Wait until we talk about what can only be described as 'Bohnanza Hand!' Join the GeekNights crew for a deep exploration of the rarely used (sometimes for a reason) mechanics of tabletop games.

So is Concordia just a Rondel with cards?

Yes and no, it really depends how you take a look at the ability to gain extra duplicates (usually better versions) of the various actions into your hand and that you always have to play a specific card action to be able to pickup all of your used cards to replenish your hand again.

1 Like

I feel like Uwe Rosenberg solved my main gripe with his games, mostly tile/resource shuffling, with a rondel in Ora et Labora.

I need one for Le Harve. N E E D