Highlighting a couple things that will be in First Look:
Lift Off has my attention - good theme, and Hans im Gluck always does a great job developing their designers’ games.
Arraial has some buzz behind it, probably because polyominoes are hot right now, and this is a design team better known for heavy euro games.
I just backed Pipeline on kickstarter and would love to test drive a game that combines an economic engine with a personal-scale puzzle.
Treasure Island looks like a blast, and I’ve had a nostalgic attachment to birds-eye island maps ever I played Monkey Island.
Pax Transhumanity is the more interesting of the two Pax games in the selection for me.