I'm Saddened... (Board Games)


#549

download


#550

trumpInSaudiArabiaOrb.jpg


#551

http://www.dicetowernews.com/rio-grande-announces-puerto-rico-expansions/56924


#552

Back in print for the first time in forever.


#553

The noble thing looks like it just gives people a viable alternative end game engine. If other players already bought all the harbors and factories, just go nobles instead. That’s kinda meh. The whole point is to fight over the limited buildings.

I like the cloister, though. It’s often meaningless what to get with the settler after the early game, so this fixes that slightly.

I guess two forests are a quarry that doesn’t need colonists in it? Again, just adding more to the game in case quarries run out, you don’t get burned.

Trading post is the dumbest. It’s effectively almost identical to the office. The difference is so small, and in most cases I think an office is just better. Both of them mean you can always trade no matter what. But with the Office you can block a spot on the global trading house to prevent someone else from trading. With the trading post you trade, but you don’t stop anyone else from trading. Unless somehow it lets you trade twice, once in each house.

Library is very interesting and generally powerful. But the opportunity cost of buying it might mean you lose the race in buying something bigger, or that it won’t matter much because the game will end before you get a lot of use out of it.


#554

FWIW, this is a reprint of the expansions that came out in the mid-2000s, and were later repackaged by Rio Grande in the Alea Treasure Chest and the Anniversary Edition. The rules for the building expansion require that players draft the violet buildings that will be in a given game, and require the costs to match those of the “original” set of buildings.

I wrote a Python script in 2013 to randomize building sets, and other people have done similar things. I should probably rewrite this like the web apps I did for Root and Paris Connection.

https://pence.github.io/root/
https://pence.github.io/sncf/


#555

In that case meh.


#556

I have those expansions. They’re meh.


#557

I got the treasure chest, no one wanted to play with expansions.


#558

#559

You go too far. You am play gods!


#560

I can’t believe I put off A Feast for Odin for so long. It’s been a long time since I was so excited after 3 hour plus plays for the next time I get to dive into a game. There are so many options but it never feels overwhelming and you feel like you can pursue any strategy and it’ll be viable.


#561

oh no

https://globenewswire.com/news-release/2019/02/15/1726226/0/en/Funko-Acquires-Award-Winning-Board-Game-Studio.html


#562

#563

My brain saw ASL in the context of tabletop gaming and took a full minute to process it correctly. https://en.wikipedia.org/wiki/Advanced_Squad_Leader


#564

This is a game with a Japanese designer that re-implements their previous game titled “bye bye lemming.” However, the new theme is suspiciously identical to Deep Sea Adventure.


#565

Has anyone tried City of Kings yet?

When it was on Kickstarter, I thought it was just another Gloomhaven-like cooperative campaign game, so I passed. Reading some of the reviews though, while it is a cooperative game, it seems much more like Mage Knight (which is awesome) than Gloomhaven.

https://geekandsundry.com/the-city-of-kings-is-an-engrossing-fantasy-epic/


#566

This sounds like a fun one.


#567

Bye Bye Lemming has much better art! I hear the game is kinda bad, but still.


#568

Wow, I won’t have to pay like $120 or spend a bunch of time making a physical board game.