I went back to Anno 2070 for a little bit, mostly because I never finished the main campaign. I remember why I stopped, at the end of the 2nd series of missions. your island was basically nuked by Skynet. So you had to rebuild everything and place a lot of extra crap to reduce to toxicity of the island.
Thatās basically how far I got in that game as well. One of these days Iād like to finish the main campaign.
gave up about half way through Alwaās Awakening. Very good NES style pixel art but the level design in this puzzle-platformer leaves much to be desired - Over reliance on walls which you can walk through with no indication of such as well as very low HP and little checkpoints makes it very hard to play.
I very much enjoy the morality and low resources of those Shadowrun games. They do a good job of presenting you with āthis job is morally dubious, but man am I low on cashā decisions.
I spent a fair chunk of my New Years break playing Dream Daddy. I was expecting āhaha gay dads,ā but it was actually very sweet and the relationship you have with your daughter is particular heartwarming. It also motivated me to do some home improvements Iād been putting off because I felt dadish.
Iāve also started playing a bit of Divinity 2 with my partner and his brothers. Itās pretty clever how it uses elemental effects and I enjoy being a frill necked lizard wizard. The plot is a bit meh, but if youāre playing multiplayer, it doesnāt really matter.
Hell has frozen over, Iām playing a video game and itās Nier Automata.
Two hours in, my initial impression is that it stretches backwards in time, captures the spirit of Parasite Eve or something, and smooshes it into a character action game. Like all good jrpgs, it opens with the protagonist wondering if they might kill God someday. I guess weāll see.
If you want a Rogue-like Deckbuilder āSlay the Spireā is very solid for being still in Steam early access.
Oh, so thatās what that game is. I see a lot of people playing it.
I do like the concept of Roguelike deckbuilding. Reminds me of the Hearthstone dungeon mode they added, which is way fun.
Definitely playing Slay the Spire after reading this:
A coworker says itās pretty short though at the moment. I may wait for it to have more content.
It looks pretty solid. I might give it a go.
Itās one of those āeasy to learn, hard to masterā sort of games. Each run will be, at most, 3 rounds, however that can still be a challenge to get through.
For people who enjoy deckbuilding games, though? It really scratches that itch well.
Dragon Ball Fighterz is amazing. It honestly is just a better Marvel vs Capcom. Thereās just so many interesting decisions and solutions to make every moment.
They also did a pretty decent job of building small walls for improvement for new players with auto combos and limited special moves. Mashing one of the three attack buttons for any character will give any player a combo and either a launch, knock back, or super. Anybody 1-1 trading with someone that knows how to manual combo will lose the match, but it honestly helps by letting new people focus on learning the other mechanics like tagging, approach, and defensive options.
Meter management is huge in this game. It is quickly gained and spent the whole time while forcing important decisions. Everyone can push a button to rapidly gain meter, but you are left open for free damage the whole time. āGrabsā give you a full bar of meter, but you can trade that bonus to force your opponent to tag. All that meter can be burned to buff special moves, use supers, or escape damage and get a free hit on your opponentās back.
Itās been an incredible blast just playing this and learning each characterās gimmick last week.
Update, I tried to slay the spire once before going to work. I got to the spire on my first try and got my ass kicked. I put too much emphasis on making my deck awesome and not enough on healing my HP. It wasnāt until about halfway through the game that I even realized my HP didnāt heal to 100% after battles.
Ok, Slay the Spire is lit. If this is just early access, this game is gonna be lit.
They just dropped patch notes on the next update. They got rid of the Elixir position which was the most situational of potions.
I never really used the potions. They are limited, so you donāt want to use one unless it will have a big impact. Sadly, you can only hold 3, and I end up having to discard unused ones when I pick up a fourth or fifth potion. Yet, whenever Iām in a tight spot and I look at my potions, none of them are strong enough to make the difference.
Try Clank. I played it at PAX. Imagine an Infiltration deckbuilder.