Finished Horizon Zero Dawn, amazing story, lovely graphics, and engaging gameplay.
Playing Mario Odyssey. It is very hard to put down.
I burned out real hard on Mario v Rabbids. Iāve heard I should push through at least until the end of the third world I think? But that people who have finished it have said it REALLY drags towards the end.
You donāt really need to use the motion controls for anything Iāve seen, and Iām 400 moons in.
DLC is coming out for Horizon in the next week or so. Itās a new area and quest line.
I am on the buffet world, that bunny is kind of a pain. only 120 moons.
So this weekend I got back into playing FTL a bit. I love the game, but am tired of some of the Rogue-like aspects of it. Yes, I realize thatās the genre of the game, and I enjoy it, but I get tired of building a cool ship with a capable crew only to run into one bad battle and then my game is over and I have to start from the beginning again.
Does anyone know of a game thatās similar to FLT but that isnāt a Rogue-like? Maybe an RPG where instead of fighting battles as individuals, you fight battles as a spaceship and level it up that way? There must be something like that out there, but I donāt know.
Star Control 2? Star Control 3?
Those seem more like action-y games to me. I guess what Iām looking for is a game like FTL where youāre not constantly pushed towards the end, and where you can actually take the time to level up your crew and ship. FTL is just too random for me at times. A friend of mine recommended Halycon 6, but I havenāt really checked that out yet. The more I read about it though, the more I think that might be my answer:
Had that game on my wishlist for a while.
Mario Odyssey is no longer a game I am currently playing, because I have 100%'d it! Now to watch @penceās look of joy and discovery as he plays.
Nice!
Gotta admit, watching someone I know (not a youtube shouteyman) play a game I already played is way more fun than it has any right to be.
I really want @gomidog to start really playing BotW.
Thatās why we want you to play Night in the Woods!
Its fun to watch them react or get excited about things you got excited about. I love watching anyone play a game I like for the first time.
This weekend, two games that I had some interest in, Overwatch and Endless Space 2, were free to play for the weekend. I spent some time playing both of them.
Overwatch I played with two friends, and while Iāll be the first to admit that the game is incredibly polished, the graphics are gorgeous, the characters are interesting, and the levels are vibrant and well thought out, competitive first person shooters just arenāt for me. While I enjoyed playing the game on and off throughout the weekend, I know that if I were to buy it, I wouldnāt play it that much. That being said, I think the Overwatch world, that Blizzard has created, is ripe with opportunity for other games. Iād even play a Left 4 Dead type of cooperative shooter where the Overwatch agents go on missions. But capture/defend the flag and general deathmatch type games just arenāt my thing.
Endless Space 2 I played for about 7 hours over the weekend, which surprised the heck out of me. Thank you Steam for keeping track. Iāve always loved 4X games, but sometime around after Civ V came out, I got a little tired of Firaxisās formula and tried out Endless Legends, a fantasy, more story-based, 4X game. I absolutely LOVED Endless Legends and held off getting Civilization: Beyond Earth, Civ VI, and Stellaris. Stellaris interested me, as I love me some epic scifi, but after watching a playthrough of it, while it seems technically competent, it also seemsā¦ empty and without flavor. After playing a couple hours of Endless Space 2, I bought it last night because it was 50% off. While thereās nothing wrong with Stellaris per se, I love the individualized story-based missions that the factions in Endless Space 2 have, how you can influence politics to pass and repeal various laws, and generally the universe just seems more interesting to me. Thatās just my 0.02 though.
The appeal of Stellaris, for me at least, is that ship combats of 100s of ships is more likely to happen. I loved the first Endless Space, but the small fleet size was kinda of limiting.
Thatās a fair assessment. I have to admit that it was cool watching some guy on YouTube put together a massive fleet to destroy a dimensional horror or whatever it was in Stellaris. I guess for me, combat is the least interesting part of a 4X game, so the fact that fleet battles in Endless Space 2 are small doesnāt really bother me.
I guess if I really wanted to scratch any space battle itch, Iād just play Homeworld again.
I played through a full game of Endless Space 2 (about 7 hours), and I definitely agree about the individual quests / choose-your-own-adventure bits adding a lot of necessary story and flavor. The fleet size didnāt bother me that much, since I could still customize them to my heartās content (I love my Defenestrator Class Rapid Offensive Units). A problem I have with 4X games (that ES2 doesnāt really solve) is the late-game, where Iāve built everything I can on most of my planets and ended up spamming colony ships into the far reaches of the galaxy to get that victory condition. The āPlayer X is close to victoryā messages helped spur me on, but the amount of meaningful choices I had seemed kinda limited. That was just a single playthrough though, so what do yāall think?
EDIT: You know what game I kinda miss? Sins of a Solar Empire. Beyond just the fantastic title, I really enjoyed how the physicality of the systems felt, and I wish they had made a sequel / more expansions to flesh out the gameplay.
EDIT2: It looks like the mod support for that game is pretty good
Pokemon Black is fun for someone whose only Pokemon experience had been Platinum seven years ago. Iām naming my Pokemon after abolitionists which got super awkward when I found out the villain of the game is basically William Lloyd Garrison.
About to finish new South Park game. I liked the first one a decent amount and I think I like this one even more. The writing is pretty solid and theyāve switched up the combat and made it grid based with attack tiles and a bunch of attacks from āclassesā of superhero you choose. You start with one and the game opens up more as you go. Eventually in the end game they just give you access to all of them. Itās quite a bit longer than the first which I think I beat in 14 hours doing everything I could. This one Iāve done a handful of side quests and Iām at 20 hours. I think Iām pretty close to the end though. If you liked the first one Iād definitely recommend this one. Itās superior in my eyes. Seems pretty easy to get at a reasonable price right now too. People really seem to not like the combat and say itās long and tedious. While fights are longer there are much less than the previous game and I never really found them that long. Maybe I just wasnāt bothered as much or people just choose combos that donāt work together.
Well Iāve been living under a rock because I did not know there was DLC. There goes my weekend.