I just finished Firewatch, a game I knew was good but just never gotten around to it. It is the type of walking simulator the “hardcore gamer” crowd hates, but I don’t mind them and I thoroughly enjoy stories and the first person perspective makes such stories a lot more visceral. I did like other games in similar like Dear Esther and Gone Home (which is also directly referenced by an easter egg). The game has you constantly make some choices, whether in the prologue how the backstory of your character unfolded, or how you respond to conversations. I think it would be interesting to see how exactly things are impacted by this, but I don’t particularly feel the need to do so, as I am content with the choices I made.
I won’t go very deeply into the story as it would defeat the purpose of playing the game. If you haven’t played it, I would recommend doing so as it is quite enjoyable and did elicit some very heightened emotions from me. I also very much enjoyed the themes of guilt, regret and obligation woven into the narrative.